100 Bullets
Publisher Vertigo
Schedule Monthly
Genre Crime
Publication date August 1999 – April 2009
Number of issues 100
Main character(s) Agent GravesMr. Shepherd The MinutemenDizzy CordovaLoop Hughes
Writer(s) Brian Azzarello
Artist(s) Eduardo Risso Dave Johnson
Colorist(s) Grant GoleashPatricia Mulvihill
Creator(s) Brian AzzarelloEduardo Risso
First Shot, Last Call ISBN 1-56389-645-1
Split Second Chance ISBN 1-56389-711-3

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100 Bullets

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Cover to 100 Bullets vol. 1 "First Shot, Last Call". Cover art by Dave Johnson.

100 Bullets is an Eisner and Harvey Award-winning comic book written by Brian Azzarello and illustrated by Eduardo Risso. It was published in the USA by DC Comics under its Vertigo imprint and initially ran for one hundred issues.

Style

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Both the writing and artwork in 100 Bullets exemplifies the noir and pulp genres of popular modern fiction. It presents morally ambiguous stories with dark realism. Consistent with noir convention, most of the characters are deeply flawed. As is also quite common in such genres, 100 Bullets frequently portrays stylized and graphic violence.

100 Bullets is notable for creator/writer Brian Azzarello's realistic use of regional and local dialects/accents, as well as the frequent, sometimes dense use of slang and oblique, metaphorical language in his characters' dialogue.

While initially presented as an episodic series of self-contained storylines, 100 Bullets eventually becomes a sprawling crime saga that embraces a sense that everything—and everyone—is connected.

Plot

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The initial plot of 100 Bullets hinges on the question of whether people would take the chance to get away with revenge. The mysterious Agent Graves approaches someone who has been the victim of a terrible wrong. Graves gives them the chance to set things right by providing them a handgun, the eponymous 100 bullets, and documentation of the person primarily and personally responsible for the recipient's woes. He informs the candidate that the bullets are completely untraceable, and any law enforcement investigation that uncovers one of these bullets will immediately stop.

Though all of the murders enabled by Agent Graves are presented as justifiable, the candidates are neither rewarded nor punished for taking up the offer, and appear to receive nothing other than personal satisfaction for their actions. Several people have declined the offer, while others accept. Those that accept see their actions unfold with varying levels of success or failure. The attaché and Graves' "game" is later revealed to be only a minor part of a much broader story.

Agent Graves was the leader of a group known as "The Minutemen," a group of seven men (plus one "Agent") who serve as the enforcers and police of a clandestine organization known as "The Trust". The Trust was originally formed by the heads of 13 powerful European families that controlled much of the Old World's combined wealth and industry. The Trust made an offer to the kings of Europe to leave the continent and their considerable influence and holdings, in exchange for complete autonomy in the still unclaimed portion of the "New World". When England ignored this proposition and colonized the Roanoke Island late in the 16th century, the Minutemen were formed. The original Minutemen, seven vicious killers, eradicated the colony and all of its inhabitants, leaving behind only a cryptic message "Croatoa" as a warning, reclaiming the land for the Trust. Since this time, the Minutemen's charge has been to protect the 13 Houses of the trust, serving as their force against outside threats and (more frequently) as police of the internal conflicts between the Trust families themselves. The groups' interactions are often facilitated by a person holding the title "Warlord" for the Trust, who serves as the Houses' liaison to the Minutemen.

Sometime in the late 20th/early 21st century, the Minutemen were betrayed by the Trust and disbanded after Agent Graves refused to re-enact "The Greatest Crime in the History of Mankind" (i.e. something akin to the slaughter of Roanoke, and a re-expansion of the borders of the Trust). The Minutemen retaliate with the assassination of a hooded figure in Atlantic City, and are then sent into hiding. Most of the Minutemen of that time were "deactivated" by Graves. These former Minutemen have their memories repressed for their own protection and returned to "normal" lives. This occurs prior (presumably some years) to the beginning of the 100 Bullets.

As the story plays out, many of those who are offered the chance for vengeance by Graves are revealed to have been people wronged by the Trust or its agents, and some are actually revealed to have been Minutemen at the time of the events of Atlantic City. Trusting to his planning, some luck, and the importance of his "game," Agent Graves seeks to reactivate several of his Minutemen and recruit potential new members during the course of the series. With the "aid" at times of the Trust's current Warlord, the charismatic and secretive Mr. Shepherd, Graves sets into motion a complicated and deadly plot of revenge against the Trust.

Characters

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Story arcs

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Collected editions
There are thirteen trade paperbacks in publication for this series. The titles of the trade paperbacks all seem to be somehow related with their volume number ( First Shot, Last Call; Split Second Chance; A Foregone Tomorrow; The Counterfifth Detective; Six Feet Under the Gun; Strychnine Lives; Decayed (a pun on 'decade'; this is the tenth volume)), with four being indirect references (book 7 titled Samurai, for Seven Samurai; book 8 titled The Hard Way, a reference to a roll in craps; book 12 titled Dirty, as in The Dirty Dozen; book 13 titled Wilt, for basketball player Wilt Chamberlain, who wore the number 13 and was famous for scoring 100 points in a single game). Book 11 Once Upon a Crime is also a reference as "once" is Spanish for eleven. The exception to the rule is book 3, which was originally to be called The Charm — as in "third time's the charm" — but was given the title of the collection's largest plot arc, Hang Up on the Hang Low, when it won the Eisner Award. Another interpretation of this seemingly odd exception is that 'Hang Up on the Hang Low' is a coded allusion to Masonic symbology, the upwards triangle placed over the downward triangle, where the number 3 is indicated among other things through this code. As The Trust can also be seen to be a Masonic type allusion, one should also look for other Masonic symbols through the books. A series of hardcover volumes collecting the series is set to be released, the first of which is set for October 11, 2011.

#TitlePublisherYearISBNReprints
1First Shot, Last CallVertigoISBN 1563896451
  • Vertigo Winter's Edge #3
  • 100 Bullets #1-5
2Split Second ChanceVertigoISBN 1563897113
  • 100 Bullets #6-14
3Hang up on the Hang LowVertigoISBN 1563898551
  • 100 Bullets #15-19
4A Foregone TomorrowVertigoISBN 1563898276
  • 100 Bullets #20-30
5The Counterfifth DetectiveVertigoISBN 1563899485
  • 100 Bullets #31-36
6Six Feet Under The GunVertigoISBN 1563899965
  • 100 Bullets #37-42
7SamuraiVertigoISBN 140120189X
  • 100 Bullets #43-49
8The Hard WayVertigoISBN 1401204902
  • 100 Bullets #50-58
9Strychnine LivesVertigoISBN 1401209289
  • 100 Bullets #59-67
10DecayedVertigoISBN 140120998X
  • 100 Bullets #68-75
11Once Upon a CrimeVertigoISBN 1401213154
  • 100 Bullets #76-83
12DirtyVertigoISBN 140121939X
  • 100 Bullets #84-88
13WiltVertigoISBN 1401222870
  • 100 Bullets #89-100


Note: The full title of all volumes listed here start with "100 Bullets: ".



Other media adaptations

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Acclaim announced plans to release a video game based on 100 Bullets. However, following the collapse of Acclaim's publishing house, the game has essentially been cancelled. It was intended that the player would be either Cole Burns or Snow Falls (a completely original character) and play in a third person view, with actor Keanu Reeves portraying Cole Burns. The plot was generally unknown, aside from a supposition that it followed the plot of the comic book.

D3Publishing has obtained the rights from Warner Bros. to publish a 100 Bullets game. They intend to make a video game completely independent from Acclaim's aborted vision, but still heavily reliant on input and plotting from Brian Azzarello.

Critical reception

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The series has attracted critical acclaim from within and beyond the American comics industry, as "very violent, dark and clever" and "a series of compelling morality tales".

Awards
The series won the 2002 Harvey Awards for Best Writer, Best Artist and Best Continuing Series, and the 2003 Harvey Award for Best Artist, as well as the 2001 Eisner Award for Best Serialized Story, and the 2002 and 2004 Eisner Award for Best Continuing Series.

See also

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Other titles by the same team:

  • Jonny Double
  • Batman: Broken City


Some of the content on this page has been provided by the following page on Wikipedia.org: http://en.wikipedia.org/wiki/100_Bullets


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